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Parsantium: A Fantasy City Sourcebook for D&D and Pathfinder (PDF Download)



Parsantium: City at the Crossroads - A Guide to the World's Most Cosmopolitan City




If you are looking for a rich and diverse setting for your fantasy adventures, look no further than Parsantium. Parsantium is a city like no other, a melting pot of cultures and civilizations that has been shaped by thousands of years of history and magic. Whether you are a fan of ancient Rome, Byzantium, Arabia Nights, or medieval India, you will find something to love in Parsantium.




parsantium city at the crossroads pdf download


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In this article, we will give you an overview of what makes Parsantium so unique and why you should download the PDF guide that contains everything you need to run your own campaigns in this amazing city. We will cover:



  • The history of Parsantium



  • The geography of Parsantium



  • The society of Parsantium



  • The religion of Parsantium



  • The magic of Parsantium



  • The adventure of Parsantium



  • The districts of Parsantium



  • The surroundings of Parsantium



By the end of this article, you will have a good idea of what Parsantium has to offer and how you can use it to create unforgettable stories and experiences for yourself and your players. So, let's get started!


The History of Parsantium




Parsantium is one of the oldest and most influential cities in the world. It was founded by the legendary hero Parsa, who led his people across the sea from their homeland to escape a terrible cataclysm. Parsa built his city on the site of an ancient ruin, where he discovered a powerful artifact that granted him divine wisdom and authority. He named his city after himself and established a dynasty that ruled for centuries.


However, Parsantium's glory did not last forever. The city was conquered and occupied by several empires and kingdoms over the ages, each leaving their mark on its culture and architecture. The most notable of these were:



  • The Dragon Empire, a mighty realm of dragonborn and tieflings that brought law and order to Parsantium, but also tyranny and oppression.



  • The Sultans of Aqhran, a dynasty of genasi and humans that brought trade and prosperity to Parsantium, but also decadence and corruption.



  • The Batiaran Empire, a vast empire of humans and halflings that brought culture and learning to Parsantium, but also bureaucracy and taxation.



Today, Parsantium is an independent city-state, ruled by a senate of nobles and merchants that elects a consul every year. The city is a major hub of commerce, diplomacy, and intrigue, attracting people from all over the world who seek fortune, fame, or adventure.


The Geography of Parsantium




Parsantium is located on the eastern coast of a large continent, at the mouth of a river that flows from the mountains to the sea. The city is surrounded by natural beauty and diversity, ranging from lush plains to barren deserts, from fiery volcanoes to enchanted forests.


The climate of Parsantium is generally mild and pleasant, with warm summers and cool winters. The city enjoys plenty of sunshine and rainfall, but also suffers from occasional storms and floods. The seasons are marked by festivals and celebrations that honor the gods and the elements.


The most prominent feature of Parsantium's geography is the Bay of Whispers, a large body of water that encircles the city and connects it to the rest of the world. The bay is named for the mysterious sounds that can be heard at night, which some say are the voices of the dead, the gods, or something else. The bay is home to many islands, reefs, and sea monsters, making it a source of both wonder and danger for sailors and explorers.


The Society of Parsantium




Parsantium is a city of contrasts and contradictions, where ancient traditions coexist with modern innovations, where opulence clashes with poverty, where harmony competes with conflict. Parsantium is a city of diversity and tolerance, where people of different races, religions, and backgrounds live together, but also a city of prejudice and discrimination, where people are judged by their status, wealth, and appearance.


The society of Parsantium is divided into several classes and factions, each with their own interests, agendas, and secrets. Some of the most important ones are:



  • The Nobility, the descendants of the old aristocracy that once ruled Parsantium. They enjoy privileges and influence, but also face challenges and rivals.



  • The Merchants, the backbone of Parsantium's economy. They control the trade and commerce of the city, but also deal with competition and corruption.



  • The Artisans, the creators and innovators of Parsantium. They produce the goods and services that make the city thrive, but also struggle with quality and demand.



  • The Entertainers, the performers and artists of Parsantium. They provide the entertainment and culture that make the city lively, but also suffer from exploitation and criticism.



  • The Commoners, the majority of Parsantium's population. They work in various occupations and professions that keep the city running, but also face hardships and oppression.



  • The Underworld, the criminals and outcasts of Parsantium. They operate in the law and order.



Despite these divisions and differences, Parsantium is also a city of cooperation and unity, where people can find common ground and mutual respect. Parsantium is a city of opportunity and adventure, where people can achieve their dreams and goals, but also a city of risk and danger, where people can lose everything and face their worst fears.


The Religion of Parsantium




Parsantium is a city of faith and devotion, where religion plays a vital role in the lives of its people. Parsantium is a city of diversity and pluralism, where many gods and goddesses are worshiped and revered, but also a city of conflict and competition, where some faiths clash and rival with others.


The religion of Parsantium is influenced by the history and culture of the city, as well as by the geography and magic of the world. Some of the major faiths and deities of Parsantium are:



  • The Old Gods, the ancient pantheon of Parsa and his descendants. They represent the elements, the seasons, and the aspects of life. They are worshiped by the nobility and the traditionalists.



  • The Imperial Gods, the official pantheon of the Batiaran Empire. They represent the virtues, the domains, and the aspects of civilization. They are worshiped by the merchants and the loyalists.



  • The Eastern Gods, the exotic pantheon of the lands beyond Parsantium. They represent the forces, the planes, and the aspects of magic. They are worshiped by the immigrants and the mystics.



  • The Folk Gods, the local pantheon of Parsantium's districts. They represent the patrons, the protectors, and the aspects of society. They are worshiped by the commoners and the locals.



  • The Dark Gods, the forbidden pantheon of Parsantium's underworld. They represent the sins, the secrets, and the aspects of evil. They are worshiped by the criminals and the outcasts.



In addition to these gods and goddesses, Parsantium also has many temples, shrines, cults, and orders that serve and honor them. Some of these are benevolent and helpful, while others are malevolent and harmful. Some of these are open and public, while others are hidden and secretive.


The Magic of Parsantium




Parsantium is a city of wonder and mystery, where magic is a common and powerful force that affects everything in the city. Parsantium is a city of knowledge and discovery, where magic is studied and practiced by many people, but also a city of ignorance and fear, where magic is misunderstood and feared by many people.


The magic of Parsantium is derived from various sources and types, each with their own characteristics and effects. Some of the most important ones are:



  • The Artifact, the ancient relic that Parsa found when he founded his city. It is a source of divine magic that grants wisdom and authority to those who possess it. It is kept in the palace and guarded by the consul.



  • The Runes, the symbols that cover the walls and streets of Parsantium. They are a source of arcane magic that enhance or alter the properties of those who use them. They are created by the artisans and used by everyone.



  • The Spirits, the entities that inhabit Parsantium's natural features. They are a source of primal magic that bestow blessings or curses to those who interact with them. They are revered by the entertainers and feared by everyone.



  • The Bloodlines, the traits that some people inherit from their ancestors. They are a source of innate magic that manifest abilities or powers to those who have them. They are inherited by some nobles, merchants, immigrants, and outcasts.



  • The Tomes, the books that contain secrets and lore about magic. They are a source of learned magic that teach spells or skills to those who read them. They are collected by some merchants, mystics, and locals.



Besides these sources and types of magic, Parsantium also has many magical items, creatures, and phenomena that make it a place of wonder and danger for adventurers.


The Adventure of Parsantium




Parsantium is a city of excitement and challenge, where adventure awaits those who seek it. Parsantium is a city of possibilities and choices, where adventure can be found in many ways and places, but also a city of consequences and outcomes, where adventure can lead to many rewards and risks.


The adventure of Parsantium is influenced by the history, geography, society, religion, and magic of the city, as well as by the preferences and actions of the adventurers. Some of the most common themes and genres of adventure in Parsantium are:



  • The Epic, where adventurers take part in grand and heroic quests that involve saving the city or the world from great threats and dangers.



  • The Intrigue, where adventurers get involved in complex and subtle plots that involve manipulating or exposing the city's factions and secrets.



  • The Exploration, where adventurers discover and explore the city's districts and surroundings, encountering wonders and dangers along the way.



  • The Mystery, where adventurers investigate and solve the city's mysteries and puzzles, uncovering clues and evidence along the way.



  • The Horror, where adventurers face and overcome the city's horrors and nightmares, confronting fears and evils along the way.



No matter what kind of adventure you choose, Parsantium will provide you with plenty of opportunities, challenges, and fun for your campaigns.


The Districts of Parsantium




Parsantium is divided into 16 districts, each with its own history, culture, and atmosphere. Each district offers different sights, sounds, and experiences for adventurers. Here is a brief overview of each district and its main features:


The Old Quarter




The Old Quarter is the oldest and most historic part of the city, home to ancient ruins, temples, and monuments. It is a place of tradition and reverence, where people honor the past and the gods. It is also a place of mystery and danger, where secrets and threats lurk in the shadows. Some of the main attractions of the Old Quarter are:



  • The Temple of Parsa, the oldest and most sacred temple in the city, dedicated to the founder and patron god of Parsantium.



  • The Forum, the ancient plaza where public speeches, debates, and trials take place.



  • The Colosseum, the massive arena where gladiatorial games, beast fights, and other spectacles are held.



  • The Catacombs, the underground network of tunnels and chambers that house the dead, the hidden, and the forbidden.



The Imperial Quarter




The Imperial Quarter is the seat of power and authority in the city, home to the palace, the senate, and the army. It is a place of order and law, where people obey the rules and respect the leaders. It is also a place of ambition and intrigue, where plots and schemes abound. Some of the main attractions of the Imperial Quarter are:



  • The Palace, the majestic residence of the consul and his family, the location of the Artifact.



  • The Senate, the grand hall where the senators meet and debate the laws and policies of the city.



  • The Barracks, the fortified complex where the army trains and lives, as well as the headquarters of the city guard.



  • The Triumphal Arch, the monumental gate that commemorates the victories and achievements of Parsantium's heroes and leaders.



The Merchants' Quarter




The Merchants' Quarter is the commercial and financial center of the city, home to markets, banks, and guilds. It is a place of trade and prosperity, where people buy and sell goods and services. It is also a place of greed and corruption, where fraud and crime are rampant. Some of the main attractions of the Merchants' Quarter are:



  • The Grand Bazaar, the largest and most diverse market in the city, where anything can be found and bargained for.



  • The Bank of Parsantium, the oldest and most prestigious bank in the city, where money is stored and exchanged.



  • The Guildhall, the imposing building where the guilds of Parsantium meet and regulate their affairs.



  • The Auction House, the exclusive venue where rare and valuable items are sold to the highest bidder.



The Dockside Quarter




The Dockside Quarter is the waterfront and port area of the city, home to sailors, traders, and smugglers. It is a place of travel and adventure, where people come and go from all over the world. It is also a place of vice and danger, where violence and disease are common. Some of the main attractions of the Dockside Quarter are:



  • The Docks, the busy and crowded piers where ships load and unload their cargoes and passengers.



  • The Warehouse District, the maze of storage buildings where goods are kept and hidden.



  • The Fish Market, the lively and noisy place where fresh seafood is sold and eaten.



  • The Black Market, the illegal and secretive place where contraband and stolen goods are traded.



The New Quarter




The New Quarter is the newest and most cosmopolitan part of the city, home to immigrants, artisans, and entertainers. It is a place of culture and innovation, where people create and enjoy art and music. It is also a place of diversity and tolerance, where people of different races and religions live together. Some of the main attractions of the New Quarter are:



  • The Theatre District, the vibrant and colorful area where theatres, circuses, and other venues offer various forms of entertainment.



  • The Academy, the prestigious institution where scholars, mages, and other learned people teach and study.



  • The Museum, the impressive building where artifacts, paintings, and other works of art are displayed and admired.



  • The Library, the vast collection of books, scrolls, and other sources of knowledge that can be accessed by anyone.



The Garden Quarter




The Garden Quarter is the greenest and most peaceful part of the city, home to parks, gardens, and villas. It is a place of nature and leisure, where people relax and enjoy themselves. It is also a place of beauty and romance, where love and friendship blossom. Some of the main attractions of the Garden Quarter are:



  • The Botanical Garden, the large and lush garden where various plants and flowers grow and bloom.



  • The Zoo, the exotic and fascinating place where various animals and creatures are kept and observed.



  • The Fountain Square, the elegant and serene plaza where a large fountain sprays water in different patterns.



  • The Lover's Lane, the secluded and charming path where couples walk the shade of trees.



The Necropolis




The Necropolis is the burial ground and haunted area of the city, home to tombs, crypts, and undead. It is a place of death and decay, where people mourn and bury their dead. It is also a place of horror and terror, where ghosts and zombies roam and attack. Some of the main attractions of the Necropolis are:



  • The Mausoleum, the grand and solemn building where the consuls and other dignitaries are entombed.



  • The Graveyard, the vast and gloomy field where the commoners and other people are buried.



  • The Ossuary, the creepy and macabre chamber where the bones and skulls of the dead are piled and arranged.



  • The Crematorium, the fiery and smoky furnace where the bodies of the dead are burned and ashes are collected.



The Walls




The Walls are the fortifications and defenses of the city, home to guards, watchtowers, and gates. They are a place of security and protection, where people feel safe and guarded. They are also a place of duty and discipline, where soldiers patrol and fight. Some of the main attractions of the Walls are:



  • The Gate of Parsa, the main and most impressive gate of the city, named after its founder and decorated with his statue.



  • The Gate of Aqhran, the eastern gate of the city, named after its former conqueror and adorned with his emblem.



  • The Gate of Batiara, the western gate of the city, named after its former occupier and marked with his insignia.



  • The Gate of Hope, the northern gate of the city, named after its aspiration and symbolized by a rainbow.



  • The Gate of Sorrow, the southern gate of the city, named after its lamentation and represented by a skull.



The Surroundings of Parsantium




Parsantium is not only a city, but also a part of a larger world that can be visited or explored by adventurers. The surroundings of Parsantium offer different regions and places that have their own history, culture, and atmosphere. Each region or place offers different sights, sounds, and experiences for adventurers. Here is a brief overview of each region or place and its main features:


The Bay of Whispers




The Bay of Whispers is the body of water that surrounds Parsantium and connects it to the rest of the world. It is a place of travel and trade, where ships sail and dock. It is also a place of wonder and danger, where islands, reefs, and sea monsters can be found. Some of the main attractions of the Bay of Whispers are:



  • The Isle of Pearls, a small and beautiful island where pearls are harvested and sold.



  • The Isle of Fire, a large and volcanic island where fire giants live and forge weapons.



  • The Isle of Dreams, a mysterious and enchanted island where dreams come true or turn into nightmares.



  • The Reef of Bones, a treacherous and deadly reef where many ships have sunk and skeletons litter the seabed.



  • The Kraken's Lair, a hidden and terrifying lair where a legendary sea monster dwells and attacks.



The Golden Plains




The Golden Plains are the fertile farmland that feeds Parsantium and stretches westward from the city. They are a place of nature and bounty, where crops grow and animals graze. They are also a place of peace and harmony, where villages, farms, and bandits can be found. Some of the main attractions of the Golden Plains are:



  • Goldenhall, a large and prosperous town that serves as the center of trade and administration for the region.



  • Greenfield, a small and peaceful village that is known for its hospitality and festivals.



Sunflower Farm, a family-owned farm that grows sunflowers and produces oil and


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